darksilvania:

088-DRUMBOIL [Drum-Oil]
-Poison/Steel
-The Waste pokemon
-Ability: Toxic Zone* – Heavy Metal(HA)
-Dex: “This Pokemon came to life from a pool of toxic waste that was not propely dispossed. Since its body is too soft to mantain a proper form, it shelters itself in a metal drum that becomes part of its own body.”
-Moveset:
    -Acid Spray
    -Iron Defense
    -Sludge
    -Acid Armor

–>Evolves at lv. 38<–

089-POLUSTRIAL [Pollution-Industrial]
-Poison/Steel
-The Toxic Pokemon
-Ability:  Toxic Zone – Heavy Metal(HA)
-Dex: “This pokemons corrosive body is able to eat trough almost any organic matter, and even some metals. Using pipes and industrial junk, this pokemon is able to construct a shell strong enough to hold its highly acidic body.  ”
-Moveset:
    -Gunk Shot
    -Heavy Slam
    -Sludge Wave
    -Venoshock

*Toxic Zone “As long as this pokemon is out on battle, any pokemon entering will get poisoned, if an already poisoned pokemon enters battle, it will get badly poisoned. Doesnt affect poison or steel type pokemon”

darksilvania:

355-CLOAKTOPI [Cloak-Octopi]
-Dark/Water
-The Hooded pokemon
-Ability: Suction Cups – Overcoat(HA)
-Dex: “This abysmall pokemon spents daytime on the deepest parts of reefs, stuck to the rocks with their strong tentacles. At night this pokemon comes up to the surface, and sometimes sailors mistake their glowing eyes with those of sailors who had fallen from their ships.”
-Moveset:
    -Water Gun
    -Pursuit
    -Wrap
    -Soak

–>Evolves at lv. 30 while raining<–

356-OCCULTUS [Occult-Oculus]
-Dark/Psychic
-The Watching Pokemon
-Ability:  Hydrophobic*/Hydratation – Storm Drain(HA)
-Dex: “This pokemon live on rock formations that stick out of water, where they can be seen, watching fishing boats pass. At night their glowing eyes can be seen from miles, but looking straight to them for too long its said to cause headaches and disorientation.”
-Moveset:
    -Dive
    -Signal beam
    -Rain Dance
    -Magic Coat

–>Evolves at lv. 42 while raining<–

477-TENTOCCULT [Tentacle-Occult]
-Dark/Psychic
-The Raincoat Pokemon
-Ability: Hydrophobic/Hydratation – Storm Drain(HA)
-Dex: “This pokemon makes it home in ghost ships or abandoned lighthouses, from where it can be seen “asking for help” to passing ships. They get inside sailors minds asking to be rescued, by the time they discover the voices are inside their heads it is too late. ’ “
-Moveset:
    -Hydropump
    -Foul Play
    -Psyshock
    -Mirror Coat

*Hydrophobic "The pokemon is inmune to Water-type moves”

evolution-incarnate:

bogleech:

bogleech:

flower urchins are such fanciful magical looking animals and the most whimsical part of all has to be the part where if you touch those pretty little cups you die horribly

Really though what fucker even programmed the ocean

Rarely attacks in open water unless provoked, more interested in other NPC creatures

No interest in attacking player character, rarely even encountered

Zero combat capability

Befriendable

Befriendable

ONE HIT PERMADEATH

the ocean meta was not designed with the terrestrial players in mind 

darksilvania:

163-GOWL [Ghoul-Owl]
-Ghost/Flying
-The Appariton Pokemon
-Ability: Soundproof – Deathly Silence(HA)*
-Dex: “They make their nest on graveyards, inside chappels and mausoleums where is dark and quiet, using their pitch-black eyes to see clearly in the darkness. When people spot their round glowing bodies in the dark, they often mistake them as the head of a ghost peaking from inside the grave.”
-Moveset:
    -Shadow Sneak
    -Rollout
    -Peck
    -Roost

–>Evolves at lv 33 at night<–

164-OWLTERGAST [Owl-Portergesit]
-Ghost/Flying
-The Phantom Pokemon
-Ability: Soundproof – Deathly Silence(HA)
-Dex: “They float above ground without making a sound or moving their wings, and thanks to the eerie white glow their bodies emit people often mistakes them with wandering souls. They make no sound at all, not even when moving their claws, but it is said that specialy strong ones can even mute their surroundings, even the screams of those who see them.”
-Moveset:
    -Phantom Force
    -Fly
    -Shadow Claw
    -Roost

*Nullifies all sound based moves .

darksilvania:

303-FLAGADAME [Flagelation-Madame]
-Steel
-The Painful Pokemon
-Ability: Heatproof/Bulletproof-Iron Barbs(HA)
-Dex: “A torture device of ancient times who is said has come to life by absorbing the blood of the many poor souls that perished inside it. It is said its cry is a combination of the anguished laments of all the souls tortured on its iron belly. ”
-Moveset:
-Sig. Move: Iron Bane “The user stretches its arms leaving a wide opening. If the user is hit by a physical move, its arms will close and inflict damage on the opposing Pokémon”
   Type: Steel
   PP: 5 (max 8)
   Power: 150
   Accuracy: 100%
    -Metal Burst
    -Punishment
    -Pain Split

darksilvania:

???-TINTOP [TinToy-Top]
-Steel/Electric
-The Space Ship pokemon
-Ability: Levitate
-Dex: “By constantly spinning it generates magnetic field it uses to float above ground, allowing it to move trough the air as a flying saucer. When two or more grind their gears together, the resulting magnetic flux can disrupt communications, electronic devices and even compasses.”
-Moveset:
   -Gyro Ball
   -Rapid Spin
   -Twister
   -Iron Defense

–>Evolves at lv. 20<–

???-ROCKETIN [Rocket-TinToy]
-Steel/Electric
-The Rocket Pokemon
-Ability:  Levitate
-Dex: “By manipulation the magnetic pulses it generates against the natural magnetic fields of the earth it can propel itself like a bullet train with enough strenght to break the barrier of sound. The constant grind of its gears creates bright sparks that many have related to alien activity.”
-Moveset:
    -Wild Charge
    -Smart Strike
    -Charge Beam
    -Automatize

–>Evolves at lv. 38<–

???-ROBOTIN [Robot-TinToy]
-Steel/Electric
-The Space Invader Pokemon
-Ability: Heavy Gear*
-Dex: “Its presence is often anounced by complete radio silence and systems going crazy, as well as terrible mechanical sounds in the air, from gentle buzzing to horrible grinding. When its gears rev up, it becomes as fast and dangerous as a freight train, but when they come to a total stop, it becomes almost impossible to move.”
-Moveset:
    -Zap Canon
    -Gear Grind
    -Spark
    -Shift Gear

*If speed rises up, Attk. increases, if speed is decreased Def. rises up